As a teacher, I’m always keeping an eye out for resources — not necessarily things I’m using right now, but tools worth knowing about. Genially | The easiest way to create interactive experiences is one of those. The pitch is that interactive content should be as common as everyday behavior, and honestly, that kind of ambition is worth paying attention to.

The thing I keep coming back to is how I felt using Build your own interactive map — or tools like Flourish, where the visuals aren’t just sitting there, they’re something you can actually play with. It’s like Google Maps in that way. You’re not reading a map, you’re moving through it. Any visual content that lets you do that stops feeling like information and starts feeling like an experience.

There’s a skill to making that work, though, and I think most people miss it. It’s not just about jamming information in and making it spin or click. Combinatorial Creativity (Concept) is really what’s at the heart of good visual work — knowing what to put together and why, not just stacking layers on top of each other. The same goes for interactivity. The new AI features, like what they’re rolling out here, can lower the barrier, but the judgment still has to come from somewhere.

If interactive content really does become the norm, I think it changes how I teach. Education is where this matters most to me, and I’d want to use it well — not just as a novelty. Repurposing content to find your voice is part of that too, figuring out how to take what you already know and present it in a way that actually lands. Genially | The easiest way to create interactive experiences seems like a tool that could support that, if I take the time to learn it properly.